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Style html5 audio
Style html5 audio













I'm taking a brief hiatus from my usual legal topics. It's been a while since I've written a technical piece. In spite of that usefulness, major issues exist when attempting to use the control out of the box on a mobile device. The same goes for the Video Control (which won't be discussed in this article). In this issue, I address that by writing about one of the HTML5's most useful features, the Audio Control. The HTML5 Audio control presents a standard way to play audio. The HTML5 Audio control presents a standard way to play audio. In spite of that usefulness, major issues exist when attempting to use the control “out of the box” on a mobile device. In this article, I'll take you through those issues with a simple prescription that will help you avoid the struggles and pitfalls with this control. If you're new to Web development or have always relied on using third-party JavaScript and CSS frameworks as abstractions in lieu of working directly with base JavaScript and CSS, this article may prove to be good learning resource for you.

Style html5 audio code#

The code for this solution can be found on GitHub. The code is licensed under the MIT Open Source License. Let's say that you're tasked to build a Web page that can play a number of audio clips. Identical UX for desktop and mobile devicesįigure 1 shows a mock-up of what these use-case requirements might look like.įigure 1: This is a Desktop and mobile UI mock-up depicting the use case visual requirements.The following code illustrates a simple usage: Your browser does not support the audio element. The HTML5 Audio Control has the capacity to alleviate a lot of work.

Not too long ago, there was legitimate concern over whether all browsers supported HTML5. One of the native HTML